Diemen · on foot · no app to installBy the community, for the community

The escape room has no room.

It's the street you walk down every day. Real corners, real brickwork, real details you've passed a hundred times without looking twice — turned into a trail of puzzles you solve on your phone, as a team, at your own pace.

  • 19 stops
  • 2–3 hrs
  • ~3 km
  • 1 phone
  • No time limit

The escapes

The escapes

One neighbourhood. More trails through it than you'd think.

Two vintage suitcases on a luggage cartPhoto: Tanya Barrow / Unsplash

The Wandering Suitcase

Nineteen stops, one lost suitcase, and forty years of secrets.

Professor Bram Wandelveer designed Holland Park — and hid a tribute to a country he'd visited in nineteen of its details. Tonight the neighbourhood turns forty, and he's mislaid the suitcase that was meant to be the centrepiece. Retrace his trail and find where he set her down.

  • 2–3 hrs
  • Medium
  • 19 stops
  • 3 km
  • 15
See this escape
Coming soon

The Architects

Bram drew Holland Park. He did not draw it alone.

A second trail through the same streets — this time through the buildings themselves, the people who put them there, and what they left behind in the brickwork.

Be first to know

We'll email you once — the day it opens. Nothing else.

How an escape works

Buy once. Share one link. Start walking.

  1. 1

    Buy it once

    One payment covers your whole team. No account first, no app to install — it all runs in your phone's browser.

  2. 2

    Share one link

    Everyone opens the same link on their own phone and sees the same puzzle at the same time, fully in sync.

  3. 3

    Walk, look, solve

    The neighbourhood is the puzzle. Follow the trail, work out what's hiding in plain sight, and land your team on the leaderboard.

Why play outside

An escape room with the roof taken off.

No time pressure

Stop for a coffee, or finish another day. You set the pace.

You can't get stuck

Ask for a hint. The third one gives the answer, so you always move on.

Competition optional

Play relaxed, or chase points. A perfect run is 285.

Discover hidden corners

See the landmarks — and the quiet gems most people walk right past.

A story that fits

Every stop truly belongs to the neighbourhood — not random riddles.

Start instantly

Choose, pay, begin. No reservation, no waiting.

Reviews

Loved by explorers of every age.

Rated 5 out of 5
A brilliant afternoon in our own neighbourhood. The riddles taught us things about streets we walk every day — and we rediscovered corners we'd completely forgotten.
An de ConinckCodebreaker level
Rated 5 out of 5
We did this with two girls, 10 and 14, and everyone was hooked the whole way. The story pulls you along stop after stop. Genuinely great fun.
Fam. van VuurenWith two kids, 10 & 14
Rated 5 out of 5
We discovered the neighbourhood in a suspenseful, interactive way and passed all sorts of surprising spots. Super fun — we'll do another.
DavyFirst-timer
Rated 5 out of 5
We ended up in places you'd never normally go, and had to think outside the box together. Clear instructions, worked perfectly on the phone.
Amber HeemskerkTeam outing

Leaderboard

Currently leading.

  1. Test Explorers280 pts
  2. double test220 pts
  3. Souty test209 pts

See the full leaderboard

One price, whole team

One game covers everyone.

Buy a single game for your whole group — friends, family, colleagues, up to a big team. Everyone plays together on one phone, or race side by side on several. No app to install, no reservation needed.

  • The full 19-stop trail
  • Two difficulty levels
  • Unlimited hints — never stuck
  • Leaderboard & team badge
  • Play on as many phones as you like
ONE-TIME

One game · full team

€15

per team, not per person

Play now

Instant access link · no time limit · play any day

Good to know

Questions, answered.

Most teams finish in two to three hours, including a stop for coffee. There's no timer and no speed bonus — take as long as you like.

Read all the questions

Made with love by people from the community, for the community.